Perpetual Sand (Fabio Godel, Jan-Filip Kvrgic and Paul Mignot)

Perpetual Sand

Perpetual Sand plays in a desert where you have to find shelter from the sandstorm that rages there. The desert has already consumed an unknown civilization of which only remains can be found. The goal of our game is to find a temple to get safety. Once you arrive at the temple, you can learn about the lost civilization and possibly solve the mystery of the desert.

Screenshot "Perpetual Sand"

Back to „Enjoy the Silence“ Semester Projects